Bandage (Dirty)
| Weight | 0.1 |
|---|
Where to find it (41)
| Room | Container | Weight |
|---|---|---|
| Hospital Hallway | Bin | 50 |
| Hospital Room | Bin | 50 |
| Medical Room | Bin | 50 |
| Bag Protective Case Bulky Hazard | — | 50 |
| Safehouse Loot (Mid) | Bin / Fireplace | 50 |
| Safehouse Loot | Bin / Fireplace | 20 |
| Safehouse Loot (Late) | Counter / Bin / Fireplace / Freezer / Fridge | 20 |
| All Rooms | Shelter / Bin | 8 |
| Bathroom | Bin | 8 |
| Derelict Building | Other | 2 |
| Derelict Steel Factory | Other | 2 |
| Fire Station Garage | Bin | 2 |
How to make it (0)
No recipe produces this item.
Used as a material in (1)
Clean Bandage
Materials
- Any of: Bandage (Dirty) / Denim Strips (Dirty) / Leather Strips (Dirty) / Rag (Dirty) ×1(destroyed)
- * ×1
- Fluid category Water ×0.5(mixture)
Produces
- Varies with the input — Bandage / Denim Strips / Leather Strips / Rag ×1
Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.