Project Zomboid GuideKnox County
BUILD B42
日本語

Sandbox settings

Settings 271 /Presets 5 — Hover a setting name for its in-game description
SettingApocalypseExtinctionOutbreakRisingSixMonthsLater
Zombie CountZombiesNormal (4)High (3)Normal (4)Low (5)Insane (1)
Zombie DistributionDistributionUrban Focused (1)Urban Focused (1)Urban Focused (1)Urban Focused (1)Urban Focused (1)
Voronoi NoiseZombieVoronoiNoiseOnOnOnOn—
Zombie RespawnZombieRespawnNone (4)Normal (2)None (4)Low (3)—
Zombie MigrationZombieMigrateOnOnOnOn—
Day Length (in real time)DayLength1 Hour, 30 Minutes (4)1 Hour, 30 Minutes (4)1 Hour, 30 Minutes (4)1 Hour, 30 Minutes (4)1 Hour (3)
Start YearStartYear11111
Start MonthStartMonthJuly (7)July (7)July (7)July (7)December (12)
Start DayStartDay99999
Start HourStartTime9 AM (2)9 AM (2)9 AM (2)9 AM (2)9 AM (2)
Day / Night CycleDayNightCycleNormal (1)Normal (1)Normal (1)Normal (1)—
Climate CycleClimateCycleNormal (1)Normal (1)Normal (1)Normal (1)—
Fog CycleFogCycleNormal (1)Normal (1)Normal (1)Normal (1)—
Water ShutoffWaterShut22331
Electricity ShutoffElecShut14 - 30 Days (2)14 - 30 Days (2)14 Days - 2 Months (3)14 Days - 2 Months (3)Instant (1)
Alarm Battery DecayAlarmDecay2222—
WaterShutModifierWaterShutModifier14141414-1
ElecShutModifierElecShutModifier14141414-1
AlarmDecayModifierAlarmDecayModifier14141414—
Perishable FoodFoodLootNew0.80.40.80.6—
Other LiteratureLiteratureLootNew0.60.60.80.6—
Skill BooksSkillBookLoot0.60.410.4—
Recipe ResourcesRecipeResourceLoot0.60.40.60.8—
MedicalMedicalLootNew0.60.40.60.6—
Survival EssentialsSurvivalGearsLootNew0.60.40.62—
Non-Perishable FoodCannedFoodLootNew0.60.40.60.6—
Melee WeaponsWeaponLootNew0.60.40.80.4—
Ranged WeaponsRangedWeaponLootNew1.20.61.20.4—
AmmoAmmoLootNew0.60.20.60.4—
MechanicsMechanicsLootNew0.60.60.60.6—
OtherOtherLootNew0.80.40.81—
ClothingClothingLootNew0.60.60.60.6—
BagsContainerLootNew0.60.40.60.6—
KeysKeyLootNew0.40.40.60.6—
MediaMediaLootNew0.60.41.22—
MementosMementoLootNew0.60.60.60.6—
CookingCookwareLootNew0.60.622—
MaterialMaterialLootNew0.60.60.63—
FarmingFarmingLootNew0.60.60.62—
ToolsToolLootNew0.60.412—
Rolls Multiplier [!]RollsMultiplier1111—
Remove Unwanted Story LootRemoveStoryLootOffOffOffOff—
Remove Unwanted Zombie LootRemoveZombieLootOffOffOffOff—
Zombie Population Loot EffectZombiePopLootEffect01000—
Insanely Rare Loot FactorInsaneLootFactor0.050.050.050.05—
Extremely Rare Loot FactorExtremeLootFactor0.20.20.20.2—
Rare Loot FactorRareLootFactor0.60.60.60.6—
Normal Loot FactorNormalLootFactor1111—
Common Loot FactorCommonLootFactor2222—
Abundant Loot FactorAbundantLootFactor3333—
TemperatureTemperatureNormal (3)Normal (3)Normal (3)Normal (3)Normal (3)
RainRainNormal (3)Normal (3)Normal (3)Normal (3)Normal (3)
Erosion SpeedErosionSpeedSlow (200 Days) (4)Normal (100 Days) (3)Slow (200 Days) (4)Slow (200 Days) (4)Very Fast (20 Days) (1)
Erosion DaysErosionDays00000
FarmingFarming33333
Compost TimeCompostTime2 Weeks (2)2 Weeks (2)1 Week (1)2 Weeks (2)2 Weeks (2)
Stats DecreaseStatsDecreaseNormal (3)Normal (3)Normal (3)Normal (3)Normal (3)
Nature's AbundanceNatureAbundanceNormal (3)Poor (2)Normal (3)Normal (3)Very Abundant (5)
House Alarms FrequencyAlarmSometimes (4)Often (5)Sometimes (4)Extremely Rare (2)Never (1)
Locked Houses FrequencyLockedHousesVery Often (6)Very Often (6)Very Often (6)Often (5)Never (1)
Starter KitStarterKitOffOffOffOnOff
Nutrition SystemNutritionOnOnOnOnOn
Food SpoilageFoodRotSpeedNormal (3)Normal (3)Normal (3)Normal (3)Normal (3)
Refrigeration EffectivenessFridgeFactorNormal (3)Normal (3)High (4)Normal (3)Normal (3)
Loot Seen Prevent HoursSeenHoursPreventLootRespawn00000
Hours for Loot RespawnHoursForLootRespawn0000—
Max Items For Loot RespawnMaxItemsForLootRespawn5555—
Construction Prevents Loot RespawnConstructionPreventsLootRespawnOnOnOnOn—
World Item Removal ListWorldItemRemovalListBase.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_RatBase.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_RatBase.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_RatBase.Hat, Base.Glasses, Base.Maggots, Base.Slug, Base.Slug2, Base.Snail, Base.Worm, Base.Dung_Mouse, Base.Dung_RatBase.Hat,Base.Glasses,Base.Maggots,Base.Slug,Base.Slug2,Base.Snail,Base.Worm,Base.Dung_Mouse,Base.Dung_Rat
Hours for Removal ListHoursForWorldItemRemoval2424242424
Removal List as WhitelistItemRemovalListBlacklistToggleOffOffOffOffOff
Months since the ApocalypseTimeSinceApo0 (1)0 (1)0 (1)0 (1)6 (7)
Plant ResiliencePlantResilienceNormal (3)Low (4)High (2)Normal (3)Normal (3)
Farming's AbundancePlantAbundance33333
Endurance RegenerationEndRegenNormal (3)Normal (3)Fast (2)Normal (3)Normal (3)
HelicopterHelicopter23212
Meta EventMetaEvent23222
Sleeping EventSleepingEvent11111
Generator Fuel ConsumptionGeneratorFuelConsumption0.10.10.10.10.1
GeneratorsGeneratorSpawningRare (4)Insanely Rare (2)Normal (5)Rare (4)Rare (4)
Annotated Map ChanceAnnotatedMapChanceSometimes (4)Extremely Rare (2)Often (5)Sometimes (4)Sometimes (4)
Free Trait PointsCharacterFreePoints00000
Player-built Construction StrengthConstructionBonusPointsNormal (3)Normal (3)High (4)High (4)Normal (3)
Darkness during nightNightDarknessNormal (3)Pitch Black (1)Normal (3)Normal (3)Normal (3)
Length of nightsNightLengthNormal (3)Normal (3)Normal (3)Normal (3)—
Bone FractureBoneFractureOnOnOnOffOn
Injury SeverityInjurySeverityNormal (2)High (3)Low (1)Low (1)Normal (2)
Time Before Corpse RemovalHoursForCorpseRemoval216216216216216
Decaying Corpse Health ImpactDecayingCorpseHealthImpactNormal (3)High (4)Normal (3)Normal (3)Normal (3)
Zombie Health ImpactZombieHealthImpactOffOnOffOff—
Blood LevelBloodLevelNormal (3)Normal (3)Normal (3)Normal (3)Normal (3)
Clothing DegradationClothingDegradationNormal (3)Fast (4)Normal (3)Normal (3)Normal (3)
Fire SpreadFireSpreadOnOnOnOnOn
Rotten Food RemovalDaysForRottenFoodRemoval-1-1-1-1-1
Generator Working in ExteriorAllowExteriorGeneratorOnOnOnOnOn
Maximum Fog IntensityMaxFogIntensityNormal (1)Normal (1)Normal (1)Normal (1)Normal (1)
Maximum Rain FX IntensityMaxRainFxIntensityNormal (1)Normal (1)Normal (1)Normal (1)Normal (1)
Snow on GroundEnableSnowOnGroundOnOnOnOnOn
Melee Movement DisruptionAttackBlockMovementsOnOnOnOnOn
Randomized Building ChanceSurvivorHouseChanceRare (3)Extremely Rare (2)Sometimes (4)Rare (3)Rare (3)
Randomized Road Stories ChanceVehicleStoryChance33333
Randomized Zone Stories ChanceZoneStoryChance33333
All Clothing UnlockedAllClothesUnlockedOffOffOffOffOff
Enable 'Tainted Water' tooltipEnableTaintedWaterTextOnOffOnOnOn
VehiclesEnableVehiclesOnOnOnOnOn
Vehicle Spawn RateCarSpawnRateLow (3)Low (3)Normal (4)Normal (4)Low (3)
Zombie Attraction MultiplierZombieAttractionMultiplier11111
Easy UseVehicleEasyUseOffOffOffOffOff
Initial GasInitialGasLow (2)Low (2)Normal (3)Normal (3)Low (2)
Infinite Gas PumpsFuelStationGasInfiniteOffOffOffOff—
Initial Minimum Gas Pump AmountFuelStationGasMin000.50.7—
Initial Maximum Gas Pump AmountFuelStationGasMax0.80.70.91—
Initial Gas Pump Empty ChanceFuelStationGasEmptyChance20252010—
Locked Vehicle FrequencyLockedCarSometimes (4)Very Often (6)Rare (3)Rare (3)Never (1)
Gas ConsumptionCarGasConsumption1110.61
General ConditionCarGeneralConditionNormal (3)Low (2)Normal (3)Normal (3)Very Low (1)
Car Damage on ImpactCarDamageOnImpactNormal (3)Normal (3)Normal (3)Normal (3)Normal (3)
Player Damage From Vehicle ImpactDamageToPlayerFromHitByACarNone (1)None (1)None (1)None (1)None (1)
Car Wreck CongestionTrafficJamOnOnOnOnOn
Vehicle Alarms FrequencyCarAlarmRare (3)Sometimes (4)Rare (3)Rare (3)Never (1)
Player Damage from CrashPlayerDamageFromCrashOnOnOnOnOn
Siren Shutoff HoursSirenShutoffHours00000
Chance Has GasChanceHasGasNormal (2)Low (1)Normal (2)Normal (2)Low (1)
Recent Survivor VehiclesRecentlySurvivorVehiclesLow (2)Low (2)Normal (3)Normal (3)Low (2)
Weapon Multi HitMultiHitZombiesOffOffOnOnOff
Rear VulnerabilityRearVulnerabilityHigh (3)High (3)High (3)Medium (2)High (3)
Vehicle Sirens Attract ZombiesSirenEffectsZombiesOnOnOnOn—
Stats Reduction SpeedAnimalStatsModifier4444—
Meta Stats Reduction SpeedAnimalMetaStatsModifier4444—
Pregnancy TimeAnimalPregnancyTime4433—
Aging Modifier SpeedAnimalAgeModifier44Normal (3)4—
Milk Increase SpeedAnimalMilkIncModifier4434—
Wool Increase SpeedAnimalWoolIncModifier4434—
Animal Spawn ChanceAnimalRanchChanceOften (5)Sometimes (4)Very Often (6)Very Often (6)—
Grass Regrowth timeAnimalGrassRegrowTime240240240240—
Meta PredatorAnimalMetaPredatorOffOnOffOff—
Breeding SeasonAnimalMatingSeasonOnOnOffOn—
Egg Hatch TimeAnimalEggHatch4434—
Animals Attract ZombiesAnimalSoundAttractZombiesOnOnOnOff—
Animal Tracks ChanceAnimalTrackChance4454—
Animal Paths ChanceAnimalPathChance4444—
Maximum Vermin IndexMaximumRatIndex25252525—
Days Until Maximum Vermin IndexDaysUntilMaximumRatIndex90909090—
Media List Meta KnowledgeMetaKnowledgeCompletely hidden (3)Completely hidden (3)Completely hidden (3)Completely hidden (3)—
See Not Known RecipesSeeNotLearntRecipeOnOnOnOn—
Maximum Looted Building RoomsMaximumLootedBuildingRooms50505050—
Enable PoisoningEnablePoisoningTrue (1)True (1)True (1)True (1)True (1)
Corpse Maggot SpawnMaggotSpawnIn and Around Bodies (1)In and Around Bodies (1)In and Around Bodies (1)In and Around Bodies (1)In and Around Bodies (1)
Light Bulb LifespanLightBulbLifespan2123—
Fishing AbundanceFishAbundancePoor (2)Poor (2)Normal (3)Normal (3)—
Maximum Media XP LevelLevelForMediaXPCutoff3333—
Maximum Dismantling XP LevelLevelForDismantleXPCutoff0000—
Blood Splat Lifespan DaysBloodSplatLifespanDays0000—
Literature Cooldown DaysLiteratureCooldown45903090—
Negative Traits PenaltyNegativeTraitsPenaltyNone (1)None (1)None (1)None (1)—
Minutes Per Skill Book PageMinutesPerPage2222—
Kill Crops Grown InsideKillInsideCropsOnOnOnOn—
Plant Growing SeasonsPlantGrowingSeasonsOnOnOffOn—
Farms not on Ground Level [!]PlaceDirtAbovegroundOffOffOffOff—
Farming SpeedFarmingSpeedNew111.51—
Farming AbundanceFarmingAmountNew111.51—
Maximum Looted Building ChanceMaximumLooted2550250—
Days Until Max Looted Building ChanceDaysUntilMaximumLooted90609090—
Rural Building Looted Chance MultiplierRuralLooted0.510.50.5—
Maximum Diminished Loot PercentageMaximumDiminishedLoot2002020—
Days Until Maximum Diminished LootDaysUntilMaximumDiminishedLoot3650182536503650—
Muscle Strain FactorMuscleStrainFactor0.710.60.7—
Discomfort FactorDiscomfortFactor0.810.70.8—
Wound Infection Damage FactorWoundInfectionFactor1211—
No Black ClothesNoBlackClothesOnOnOnOn—
Easy ClimbingEasyClimbingOffOffOffOn—
Maximum Fire Fuel HoursMaximumFireFuelHours88128—
Firearms Use Damage ChanceFirearmUseDamageChanceZombies only (2)Zombies only (2)Zombies only (2)Zombies only (2)—
Firearm Noise MultiplierFirearmNoiseMultiplier11.2511—
Firearm Jam MultiplierFirearmJamMultiplier11.2511—
Firearm Moodle MultiplierFirearmMoodleMultiplier11.2511—
Firearm Weather MultiplierFirearmWeatherMultiplier11.2511—
Firearm Headgear EffectFirearmHeadGearEffectOnOnOnOn—
Clay chance - LakeClayLakeChance0.050.050.050.05—
Clay chance - RiverClayRiverChance0.050.050.050.05—
Generator tile rangeGeneratorTileRange20202020—
Generator vertical rangeGeneratorVerticalPowerRange3333—
Basement Spawn FrequencyBasement.SpawnFrequencySometimes (4)Sometimes (4)Sometimes (4)Sometimes (4)—
Allow Mini-MapMap.AllowMiniMapOffOffOnOnOff
Allow World MapMap.AllowWorldMapOnOnOnOnOn
All Known On StartMap.MapAllKnownOffOffOffOffOff
Light Needed To Read MapMap.MapNeedsLightOnOnOnOn—
SpeedZombieLore.SpeedRandom (4)Random (4)Random (4)Shamblers (3)Fast Shamblers (2)
Random Sprinter AmountZombieLore.SprinterPercentage0600—
StrengthZombieLore.StrengthNormal (2)Superhuman (1)Normal (2)Weak (3)Weak (3)
ToughnessZombieLore.ToughnessRandom (4)Tough (1)Random (4)Fragile (3)Normal (2)
TransmissionZombieLore.TransmissionBlood and Saliva (1)Blood and Saliva (1)Blood and Saliva (1)Blood and Saliva (1)Blood and Saliva (1)
Infection MortalityZombieLore.Mortality2-3 Days (5)2-3 Days (5)2-3 Days (5)2-3 Days (5)2-3 Days (5)
Reanimate TimeZombieLore.Reanimate0-1 Minutes (3)0-1 Minutes (3)0-1 Minutes (3)0-1 Minutes (3)0-1 Minutes (3)
CognitionZombieLore.CognitionBasic Navigation (3)Random (4)Basic Navigation (3)Basic Navigation (3)Navigate (2)
Random Door Opening AmountZombieLore.DoorOpeningPercentage01000—
Crawl Under VehicleZombieLore.CrawlUnderVehicleOften (5)Very Often (6)Often (5)Often (5)Often (5)
MemoryZombieLore.MemoryNormal (2)Long (1)Normal (2)Short (3)Normal (2)
SightZombieLore.SightRandom between Normal and Poor (5)Normal (2)Random between Normal and Poor (5)Normal (2)Normal (2)
HearingZombieLore.HearingRandom between Normal and Poor (5)Normal (2)Random between Normal and Poor (5)Poor (3)Normal (2)
New Stealth SystemZombieLore.SpottedLogicOnOnOnOn—
Environmental AttacksZombieLore.ThumpNoChasingOffOnOffOffOn
Damage ConstructionZombieLore.ThumpOnConstructionOnOnOnOnOn
Day/Night Zombie Speed EffectZombieLore.ActiveOnlyBoth (1)Both (1)Both (1)Both (1)Both (1)
Zombie House Alarm TriggeringZombieLore.TriggerHouseAlarmOnOnOnOffOff
Drag DownZombieLore.ZombiesDragDownOnOnOnOnOn
Crawlers Drag DownZombieLore.ZombiesCrawlersDragDownOffOnOffOff—
Zombie LungeZombieLore.ZombiesFenceLungeOnOnOnOffOn
Zombie Armor FactorZombieLore.ZombiesArmorFactor2221—
Maximum Zombie Armor DefenseZombieLore.ZombiesMaxDefense85908560—
Chance Of Attached WeaponZombieLore.ChanceOfAttachedWeapon6666—
Zombie Fall Damage MultiplierZombieLore.ZombiesFallDamage1111—
Fake Dead Zombie ReanimationZombieLore.DisableFakeDeadWorld Zombies (1)World and Combat Zombies (2)World Zombies (1)Never (3)World Zombies (1)
Player Spawn AreaZombieLore.PlayerSpawnZombieRemovalInside the building and around it (1)Inside the building (2)Inside the building and around it (1)Inside the building and around it (1)—
Zombies To Damage FencesZombieLore.FenceThumpersRequired2520252550
Fence Damage MultiplierZombieLore.FenceDamageMultiplier11.511—
Population MultiplierZombieConfig.PopulationMultiplier0.651.20.650.15tonumber(ZombiePopulationMultiplier.VeryHigh)
Population Start MultiplierZombieConfig.PopulationStartMultiplier11.511tonumber(ZombiePopulationStartMultiplier.VeryHigh)
Population Peak MultiplierZombieConfig.PopulationPeakMultiplier1.521.51tonumber(ZombiePopulationPeakMultiplier.Normal)
Population Peak DayZombieConfig.PopulationPeakDay282820285
Respawn HoursZombieConfig.RespawnHours07207272
Respawn Unseen HoursZombieConfig.RespawnUnseenHours01601616
Respawn MultiplierZombieConfig.RespawnMultiplier00.100.10.5
Redistribute HoursZombieConfig.RedistributeHours1212121812
Follow Sound DistanceZombieConfig.FollowSoundDistance100200100100300
Rally Group SizeZombieConfig.RallyGroupSize20102020200
Rally Group Size VarianceZombieConfig.RallyGroupSizeVariance50505050—
Rally Travel DistanceZombieConfig.RallyTravelDistance2020203030
Rally Group SeparationZombieConfig.RallyGroupSeparation1515151515
Rally Group RadiusZombieConfig.RallyGroupRadius333410
Zombie count before deletionZombieConfig.ZombiesCountBeforeDelete300300300300—
Global MultiplierMultiplierConfig.Global1111—
Use Global MultiplierMultiplierConfig.GlobalToggleOnOnOffOn—
Fitness MultiplierMultiplierConfig.Fitness111.21—
Strength MultiplierMultiplierConfig.Strength111.21—
Sprinting MultiplierMultiplierConfig.Sprinting111.21—
Lightfooted MultiplierMultiplierConfig.Lightfoot111.21—
Nimble MultiplierMultiplierConfig.Nimble1111—
Sneaking MultiplierMultiplierConfig.Sneak1111—
Axe MultiplierMultiplierConfig.Axe1111—
Long Blunt MultiplierMultiplierConfig.Blunt1111—
Short Blunt MultiplierMultiplierConfig.SmallBlunt1111—
Long Blade MultiplierMultiplierConfig.LongBlade1111—
Short Blade MultiplierMultiplierConfig.SmallBlade1111—
Spear MultiplierMultiplierConfig.Spear1111—
Maintenance MultiplierMultiplierConfig.Maintenance111.21—
Carpentry MultiplierMultiplierConfig.Woodwork111.21—
Cooking MultiplierMultiplierConfig.Cooking111.21—
Agriculture MultiplierMultiplierConfig.Farming111.21—
First Aid MultiplierMultiplierConfig.Doctor111.51—
Electrical MultiplierMultiplierConfig.Electricity111.21—
Welding MultiplierMultiplierConfig.MetalWelding111.41—
Mechanics MultiplierMultiplierConfig.Mechanics111.41—
Tailoring MultiplierMultiplierConfig.Tailoring111.41—
Aiming MultiplierMultiplierConfig.Aiming1111—
Reloading MultiplierMultiplierConfig.Reloading1111—
Fishing MultiplierMultiplierConfig.Fishing111.21—
Trapping MultiplierMultiplierConfig.Trapping111.21—
Foraging MultiplierMultiplierConfig.PlantScavenging111.21—
Knapping MultiplierMultiplierConfig.FlintKnapping111.21—
Masonry MultiplierMultiplierConfig.Masonry111.21—
Pottery MultiplierMultiplierConfig.Pottery111.21—
Carving MultiplierMultiplierConfig.Carving111.21—
Animal Care MultiplierMultiplierConfig.Husbandry111.21—
Tracking MultiplierMultiplierConfig.Tracking111.21—
Blacksmithing MultiplierMultiplierConfig.Blacksmith111.21—
Butchering MultiplierMultiplierConfig.Butchering111.21—
Glassmaking MultiplierMultiplierConfig.Glassmaking111.21—
Loot Item Removal ListLootItemRemovalList————
XP MultiplierXpMultiplier————1
Loot RespawnLootRespawn————1

The five presets are Apocalypse, Rising, Outbreak, Extinction and Six Months Later. Rows with a lighter background differ between presets.