Metal Baseball Bat with Sawblade
| Damage | 1.2 〜 1.9 |
|---|---|
| Durability | 15 |
| Range | 1.2 |
| Swing time | 3.0 |
| Targets per swing | 2 |
| Crit chance | 30.0% |
| Crit damage | 5.0× |
| Knockdown | 2.0 |
| Push back | 0.3 |
| Two-handed | Yes |
| Door damage | 15 |
| Tree damage | 15 |
| Weight | 2.5 |
| Scrap metal value | 5.0 |
Where to find it (6)
| Room | Container | Weight |
|---|---|---|
| Safehouse Loot (Late) | Cardboard box / Counter / Crate / Metal shelves / Small box / Wardrobe | 0.1 |
How to make it (1)
Make Sawblade Metal Bat
Materials
- Welding Torch ×8
- Tag base:weldingmask — Old Welding Goggles / Welder Mask ×1(not consumed)
- Metal Baseball Bat ×1
- Nuts and Bolts ×2
- Circular Sawblade Half ×1
- Tag base:wrench — Ratchet Wrench / Wrench ×1(not consumed)
- Tag base:drillmetal — Hand Drill ×1(not consumed)
- Tag base:sheetmetalsnips / base:metalsaw — Sheet Metal Snips / Hacksaw ×1(not consumed)
- Any of: Steel Sheet - Small / Iron Band ×1
Produces
- Metal Baseball Bat with Sawblade ×1
Used as a material in (9)
Scrap Large Aluminum Object
Materials
- Tag base:scrapaluminumlarge — Metal Baseball Bat / Metal Baseball Bat with Bolts / Metal Baseball Bat with Sawblade ×1
- Tag base:metalsaw / base:boltcutters / base:smallsaw — Hacksaw / Bolt Cutters / Small Hacksaw ×1(not consumed)
Produces
- Aluminum Scrap ×4
Log_Bench
Materials
- Log ×1
- Tree Branch ×2
- Tag base:choptree / base:saw / base:crudesaw — Sawblade Hatchet / Hatchet / Hand Axe / Firefighter Axe / Axe / Sawblade Axe / Scrap Metal Cleaver-Axe / Crude Stone Axe ほか13件 ×1(not consumed)
- Any of: Rag / Rag (Dirty) / Twine / Rope / Sheet Rope ×4
Log_Stool
Materials
- Log ×1
- Tree Branch ×3
- Tag base:choptree / base:saw / base:crudesaw — Sawblade Hatchet / Hatchet / Hand Axe / Firefighter Axe / Axe / Sawblade Axe / Scrap Metal Cleaver-Axe / Crude Stone Axe ほか13件 ×1(not consumed)
- Any of: Rag / Rag (Dirty) / Twine / Rope / Sheet Rope ×4
Log_Table
Materials
- Tree Branch ×4
- Log ×2
- Tag base:choptree / base:saw / base:crudesaw — Sawblade Hatchet / Hatchet / Hand Axe / Firefighter Axe / Axe / Sawblade Axe / Scrap Metal Cleaver-Axe / Crude Stone Axe ほか13件 ×1(not consumed)
- Any of: Rag / Rag (Dirty) / Twine / Rope / Sheet Rope ×8
Log Stool
Materials
- Log ×1
- Tree Branch ×3
- Tag base:choptree / base:saw / base:crudesaw — Sawblade Hatchet / Hatchet / Hand Axe / Firefighter Axe / Axe / Sawblade Axe / Scrap Metal Cleaver-Axe / Crude Stone Axe ほか13件 ×1(not consumed)
- Any of: Rag / Rag (Dirty) / Twine / Rope / Sheet Rope ×4
Log_Stairs
Materials
- Tag base:hammer — Ball-peen Hammer / Claw Hammer / Stone Hammer / Smithing Hammer ×1(not consumed)
- Log ×12
- Tag base:choptree / base:saw / base:crudesaw — Sawblade Hatchet / Hatchet / Hand Axe / Firefighter Axe / Axe / Sawblade Axe / Scrap Metal Cleaver-Axe / Crude Stone Axe ほか13件 ×1(not consumed)
- Any of: Rag / Rag (Dirty) / Twine / Rope / Sheet Rope ×12
Bone Spike Weapon
Materials
- Tag base:choptree / base:saw / base:smallsaw / base:crudesaw / base:sharpknife — Sawblade Hatchet / Hatchet / Hand Axe / Firefighter Axe / Axe / Sawblade Axe / Scrap Metal Cleaver-Axe / Crude Stone Axe ほか40件 ×1(not consumed)
- Any of: Large Branch / Tree Branch ×1
- Long Sharp Bone ×2
- Sharp Bone Fragment ×2
- Any of: Leather Strips / Leather Strips (Dirty) ×2
Produces
- Varies with the input — Cudgel with Bone Spikes / Tree Branch with Bone Spikes ×1
Chop Log Into Firewood
Materials
- Log ×1
- Tag base:choptree — Sawblade Hatchet / Hatchet / Hand Axe / Firefighter Axe / Axe / Sawblade Axe / Scrap Metal Cleaver-Axe / Crude Stone Axe ほか9件 ×1(not consumed)
Produces
- Firewood ×6
- Wood Splinters ×1
Chop Large Branch Into Firewood
Materials
- Large Branch ×1
- Tag base:choptree — Sawblade Hatchet / Hatchet / Hand Axe / Firefighter Axe / Axe / Sawblade Axe / Scrap Metal Cleaver-Axe / Crude Stone Axe ほか9件 ×1(not consumed)
Produces
- Firewood ×4
- Wood Splinters ×1
Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.