Project Zomboid GuideKnox County
BUILD B42
日本語

Large Bone Bead

BoneBead_Large — Base.BoneBead_Large / base:normal / Material

Weight0.3

Where to find it (3)

RoomContainerWeight
Classroom (Anthropology)Display case20
University StorageOther8

How to make it (2)

Carve Large Bone Bead
Category Carving / Time 200 / Carving Lv1 / Carving +10XP / Must be learned
Materials
Produces
Carve 4 Large Bone Beads
Category Carving / Time 300 / Carving Lv1 / Carving +40XP / Must be learned
Materials
Produces

Used as a material in (11)

Sharpen Bone
Category Carving / Time 200 / Carving Lv1 / Carving +10XP / Must be learned
Materials
Produces
Sew Shirt
Category Tailoring / Time 200 / Tailoring Lv2 / Tailoring +13XP / Must be learned
Materials
Produces
Sew Sleeveless Shirt
Category Tailoring / Time 200 / Tailoring Lv1 / Tailoring +9XP / Must be learned
Materials
Produces
Sew Bear
Category Tailoring / Time 200 / Tailoring Lv4 / Tailoring +38XP
Materials
Produces
Make Bone Body Armor
Category Tailoring / Time 180 / Tailoring Lv7 / Carving Lv7 / Tailoring +80XP / Carving +60XP / Must be learned
Materials
Produces
Make Bone Choker
Category Tailoring / Time 180 / Tailoring Lv4 / Tailoring +30XP / Must be learned
Materials
Produces
Sew Hide Coat
Category Tailoring / Time 200 / Tailoring Lv4 / Tailoring +30XP / Must be learned
Materials
Produces
Sew Hide Jacket
Category Tailoring / Time 200 / Tailoring Lv4 / Tailoring +30XP / Must be learned
Materials
Produces
Sew Hide Hoodie
Category Tailoring / Time 200 / Tailoring Lv5 / Tailoring +45XP / Must be learned
Materials
Produces
Sew Furred Hide Coat
Category Tailoring / Time 200 / Tailoring Lv6 / Tailoring +68XP / Must be learned
Materials
Produces
Sew Furred Hide Jacket
Category Tailoring / Time 200 / Tailoring Lv5 / Tailoring +45XP / Must be learned
Materials
Produces

Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.