Project Zomboid GuideKnox County
BUILD B42
日本語

Burlap Piece

BurlapPiece — Base.BurlapPiece / base:normal / Material

Weight0.5

Where to find it (58)

RoomContainerWeight
BarnCrate / Metal shelves / Other10
ClosetCrate / Other / Locker8
Farm StorageMetal shelves / Tool cabinet / Other8
FloristOther8
Garage StorageCrate / Other8
Garden StoreCounter / Other8
GreenhouseCupboard8
Outdoor Supply StoreMetal shelves / Other8
Outdoor Supply StorageMetal shelves8
ShedCounter / Metal shelves / Shelves / Other8
Storage UnitOther8
StudioMetal shelves8

How to make it (3)

Weave Burlap
Category Farming / Time 200
Materials
Produces
Rip Sack
Category Tailoring / Time 200
Materials
Produces
Rip Large Sack
Category Tailoring / Time 200
Materials
Produces

Used as a material in (25)

Make Twig Broom
Time 50
Materials
Produces
Assemble Crude Knife
Category Assembly / Time 300 / Maintenance Lv1 / Maintenance +5XP
Materials
Produces
Make Glass Shiv
Category Weaponry / Time 100 / Maintenance Lv1 / Maintenance +10XP / Must be learned
Materials
Produces
Make Shiv
Category Weaponry / Time 300 / Maintenance Lv1 / Maintenance +20XP / Must be learned
Materials
Produces
Make Toothbrush Shiv
Category Weaponry / Time 300 / Maintenance Lv1 / Maintenance +30XP / Must be learned
Materials
Produces
Make Improvised Screwdriver
Category Weaponry / Time 300 / Maintenance Lv1 / Maintenance +20XP / Must be learned
Materials
Produces
Make Knife From Machete Blade
Category Weaponry / Time 300 / Maintenance Lv2 / Maintenance +30XP
Materials
Produces
Make Crude Stone Axe
Category Assembly / Time 230 / Maintenance Lv1 / Maintenance +5XP
Materials
Produces
Make Stone Hammer
Category Assembly / Time 230 / Maintenance Lv1 / Maintenance +5XP
Materials
Produces
Make Large Stone Axe
Category Assembly / Time 230 / Maintenance Lv1 / Maintenance +5XP
Materials
Produces
Make Stone Maul
Category Assembly / Time 230 / Maintenance Lv1 / Maintenance +5XP
Materials
Produces
Sew Cloth Satchel
Category Tailoring / Time 200 / Tailoring Lv2 / Tailoring +13XP / Must be learned
Materials
Produces

Sew Knee-Length Dress / Sew Long Dress / Sew Head Sack / Sew Long Johns / Sew Long Johns Bottom / Sew Sack / Sew Gunny Sack / Sew Shirt / Sew Sleeveless Shirt / Sew Knee-Length Skirt / Sew Long Skirt / Sew Pants / Sew Bear

Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.