Project Zomboid GuideKnox County
BUILD B42
日本語

Large Ceramic Crucible

CeramicCrucible — Base.CeramicCrucible / base:normal / Material

Weight5.0

Where to find it (19)

RoomContainerWeight
BlacksmithMetal shelves20
Jewelry StorageDesk8
Jewelry StoreCounter8
CatwalkOther4
Garage StorageCrate / Counter / Metal shelves4
Railroad RepairCounter / Tool cabinet / Other4
Railroad StorageOther4
Storage UnitOther4
Tool Store StorageOther4
Tool StoreShelves / Other4
ShedCounter / Metal shelves / Shelves0.05

How to make it (1)

Fire Clay Crucible
Category Pottery / Time 20
Materials
Produces

Used as a material in (25)

Extract Iron from Iron Ore
Category Blacksmithing / Time 200
Materials
Produces
Smelt Iron From Large Item
Category Blacksmithing / Time 200
Materials
Produces
Smelt Iron From Medium Item
Category Blacksmithing / Time 200
Materials
Produces
Smelt Iron From Medium Plus Item
Category Blacksmithing / Time 200
Materials
Produces
Smelt Iron From Small Item
Category Blacksmithing / Time 200
Materials
Produces
Extract Iron from Smaller Items
Category Blacksmithing / Time 200
Materials
Produces
Smelt Steel From Large Steel Item
Category Blacksmithing / Time 200
Materials
Produces
Smelt Steel From Medium Steel Item
Category Blacksmithing / Time 200
Materials
Produces
Smelt Steel From Medium Plus Steel Item
Category Blacksmithing / Time 200
Materials
Produces
Smelt Steel From Small Steel Item
Category Blacksmithing / Time 200
Materials
Produces
Smelt Steel From Large Iron Item
Category Blacksmithing / Time 200
Materials
Produces
Smelt Steel From Medium Iron Item
Category Blacksmithing / Time 200
Materials
Produces

Smelt Steel From Medium Plus Iron Item / Smelt Steel From Small Iron Item / Extract Steel from Smaller Iron Items / Smelt Large Iron Item / Smelt Medium Iron Item / Smelt Medium Plus Iron Item / Smelt Small Iron Item / Smelt Smaller Iron Item / Smelt Smaller Steel Item / Smelt Large Steel Item / Smelt Medium Steel Item / Smelt Medium Plus Steel Item / Smelt Small Steel Item

Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.