Crowbar
| Damage | 0.6 〜 1.15 |
|---|---|
| Durability | 15 |
| Range | 1.25 |
| Swing time | 3.0 |
| Targets per swing | 3 |
| Crit chance | 20.0% |
| Crit damage | 2.5× |
| Knockdown | 0.0 |
| Push back | 0.5 |
| Two-handed | Yes |
| Door damage | 8 |
| Tree damage | 0 |
| Weight | 2.0 |
| Scrap metal value | 150.0 |
Where to find it (128)
| Room | Container | Weight |
|---|---|---|
| Bag Burglar Bag | — | 100 |
| Bag Construction Bag | — | 20 |
| Bag Janitor Toolbox | — | 20 |
| Bag Golf Bag Melee | — | 10 |
| Bag Weapon Bag | — | 8 |
| Attic | Cardboard box / Crate / Other | 4 |
| Bathroom | Metal shelves | 4 |
| Cabinet Factory | Metal shelves / Other | 4 |
| Cabinet Shipping | Other | 4 |
| Closet | Metal shelves / Other / Crate | 4 |
| Drug Lab | Counter / Overhead cabinet | 4 |
| Drug Shack | Counter / Other | 4 |
How to make it (0)
No recipe produces this item.
Used as a material in (2)
Smelt Steel From Large Steel Item
Materials
- Large Ceramic Crucible ×1(not consumed)
- Tag base:crudetongs / base:tongs — Simple Wooden Tongs / Kitchen Tongs / Tongs ×1(not consumed)
- Tag base:charcoal — Wood Charcoal / Coke / Charcoal ×9
- Tag base:smeltablesteellarge — Metal Mask / Metal Body Armor / Crude Metal Helmet / Coat of Plates Body Armor / Scrap Metal Body Armor / Scrap Metal Helmet / Hurricane Lantern / Propane Tank ほか17件 ×1(destroyed)
Produces
- Steel Chunk ×4
Smelt Large Steel Item
Materials
- Any of: Large Ceramic Crucible / Small Ceramic Crucible / Large Ceramic Crucible with Steel / Small Ceramic Crucible with Steel ×1(destroyed)
- Tag base:crudetongs / base:tongs — Simple Wooden Tongs / Kitchen Tongs / Tongs ×1(not consumed)
- Tag base:charcoal — Wood Charcoal / Coke / Charcoal ×4
- Tag base:smeltablesteellarge — Metal Mask / Metal Body Armor / Crude Metal Helmet / Coat of Plates Body Armor / Scrap Metal Body Armor / Scrap Metal Helmet / Hurricane Lantern / Propane Tank ほか17件 ×1(destroyed)
Produces
- Varies with the input — Small Ceramic Crucible with Steel / Large Ceramic Crucible with Steel ×1
Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.