Dented Unlabeled Can of Food
| Weight | 0.8 |
|---|
Where to find it (21)
| Room | Container | Weight |
|---|---|---|
| Hoarder's Kitchen | Counter | 20 |
| Old Army Base | Counter | 8 |
| Safehouse Loot (Mid) | Counter / Bin | 8 |
| Safehouse Loot (Late) | Counter / Bin | 8 |
| Safehouse Loot | Bin / Counter | 4 |
| All Rooms | Military crate | 2 |
| Kitchen | Counter / Overhead cabinet / Metal shelves / Shelves / Other | 2 |
| Living Room | Counter / Overhead cabinet | 2 |
| Survivor Cache 1 | Counter | 2 |
| Survivor Cache 2 | Counter | 2 |
| Survivor Cache (Big Building) | Counter | 2 |
How to make it (1)
Open Box of Canned Food
Materials
- Any of: Box of Mac and Cheese / Box of Canned Beans / Box of Canned Spaghetti Bolognese / Box of Canned Carrots / Box of Canned Chili / Box of Canned Corned Beef / Box of Canned Corn / Box of Canned Fruit Cocktail ほか15件 ×1
Produces
- Varies with the input — Canned Beans / Canned Spaghetti Bolognese / Canned Carrots / Canned Chili / Canned Corned Beef / Canned Corn / Canned Fruit Cocktail / Canned Fruit Beverage ほか15件 ×6
Used as a material in (3)
Open Dented Unlabeled Can
Materials
- Tag base:canopener — P38 Can Opener / Can Opener / Sheet Metal Snips / Handiknife / Multitool / Can Opener - Old-Fashioned ×1(not consumed)
- Dented Unlabeled Can of Food ×1
Open Dented Unlabeled Can with Blade
Materials
- Tag base:sharpknife — Straight Razor / Sharp Flint Flake / Machete / Scrap Metal Chopper / Simple Metal Knife / Fighting Knife / Stone Knife / Handguard Dagger ほか18件 ×1(not consumed)
- Dented Unlabeled Can of Food ×1
Pack 6 Cans of Food in Box
Materials
- Any of: Mac and Cheese / Canned Beans / Canned Spaghetti Bolognese / Canned Carrots / Canned Chili / Canned Corned Beef / Canned Corn / Canned Fruit Cocktail ほか15件 ×6
Produces
- Varies with the input — Box of Canned Beans / Box of Canned Spaghetti Bolognese / Box of Canned Carrots / Box of Canned Chili / Box of Canned Corned Beef / Box of Canned Corn / Box of Canned Fruit Cocktail / Box of Canned Fruit Beverage ほか15件 ×1
Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.