Project Zomboid GuideKnox County
BUILD B42
日本語

Knapping Tool

KnappingTool — Base.KnappingTool / base:normal / Tool

Weight0.3

Where to find it (6)

RoomContainerWeight
Knapping WorkshopMetal shelves50
Classroom (Anthropology)Counter / Desk / Display case10
University StorageOther8

How to make it (1)

Carve Knapping Tools
Category Carving / Time 100 / Carving Lv1 / Carving +10XP
Materials
Produces

Used as a material in (12)

Knap Stone Awl
Category Knapping / Time 230 / FlintKnapping +10XP / Must be learned
Materials
Produces
Knap Sharp Flint Flake
Category Knapping / Time 230 / FlintKnapping +10XP
Materials
Produces
Knap Stone Blade
Category Knapping / Time 230 / FlintKnapping Lv1 / FlintKnapping +20XP / Must be learned
Materials
Produces
Remake Long Stone Blade
Category Knapping / Time 230 / FlintKnapping Lv1 / FlintKnapping +20XP / Must be learned
Materials
Produces
Knap Stone Blade Scythe
Category Knapping / Time 230 / FlintKnapping Lv2 / FlintKnapping +30XP / Must be learned
Materials
Produces
Knap Stone Chisel
Category Knapping / Time 230 / FlintKnapping Lv1 / FlintKnapping +20XP / Must be learned
Materials
Produces
Knapp Flint Saw
Category Knapping / Time 230 / FlintKnapping Lv3 / FlintKnapping +40XP / Must be learned
Materials
Produces
Knap Large Stone Axe Head
Category Knapping / Time 230 / FlintKnapping Lv4 / FlintKnapping +50XP / Must be learned
Materials
Produces
Knap Stone Maul Head
Category Knapping / Time 230 / FlintKnapping Lv5 / FlintKnapping +60XP / Must be learned
Materials
Produces
Knap Stone Drill
Category Knapping / Time 230 / FlintKnapping Lv5 / FlintKnapping +60XP / Must be learned
Materials
Produces
Knap Long Stone Blade
Category Knapping / Time 230 / FlintKnapping Lv6 / FlintKnapping +70XP / Must be learned
Materials
Produces
Make Sinew Thread
Category Tailoring / Time 200
Materials
Produces

Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.