Lead Pipe
| Damage | 0.7 〜 1.2 |
|---|---|
| Durability | 15 |
| Range | 1.15 |
| Swing time | 2.0 |
| Targets per swing | 2 |
| Crit chance | 30.0% |
| Crit damage | 2.0× |
| Knockdown | 0.0 |
| Push back | 0.3 |
| Door damage | 1 |
| Tree damage | 0 |
| Weight | 1.5 |
Where to find it (49)
| Room | Container | Weight |
|---|---|---|
| Attic | Cardboard box / Crate / Other | 20 |
| Closet | Other | 20 |
| Garage Storage | Other | 20 |
| Hall | Other | 20 |
| Kitchen | Other | 20 |
| Living Room | Other | 20 |
| Storage Unit | Other | 20 |
| Tools Cache | ToolsBox / Counter / Bag_DuffelBagTINT | 10 |
| Drug Lab | Counter / Overhead cabinet | 8 |
| Drug Shack | Other | 8 |
| Safehouse Loot | Counter / Cardboard box / Crate / Metal shelves / Small box / Wardrobe | 8 |
| Safehouse Loot (Mid) | Counter / Cardboard box / Crate / Metal shelves / Small box / Wardrobe | 8 |
How to make it (0)
No recipe produces this item.
Used as a material in (0)
No recipe uses this item as a material.
Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.