Project Zomboid GuideKnox County
BUILD B42
日本語

Medium Leather (Crude)

Leather_Crude_Medium_Tan — Base.Leather_Crude_Medium_Tan / base:normal / Material

Weight3.0

Where to find it (40)

RoomContainerWeight
Bag WorkshopMetal shelves / Other50
CobblerOther50
Furniture WorkshopMetal shelves50
Leather WorkshopOther50
Upholstery WorkshopOther50
Wallet ShopMetal shelves / Tool cabinet50

How to make it (2)

Dry Medium Leather
Category Farming / Time 604800
Materials
Produces
Cut Leather in Half
Time 300
Materials
Produces

Used as a material in (19)

Cut Up Medium Leather
Category Farming / Time 300
Materials
Produces
Cut Leather in Half
Time 300
Materials
Produces
Make Large Bellows
Category Carpentry / Time 150 / Woodwork Lv1 / Woodwork +15XP
Materials
Produces
Sew Hide Sack
Category Tailoring / Time 200 / Tailoring Lv1 / Tailoring +11XP
Materials
Produces
Sew Hide Knee Skirt
Category Tailoring / Time 200 / Tailoring Lv2 / Tailoring +13XP
Materials
Produces
Sew Hide Dress
Category Tailoring / Time 200 / Tailoring Lv2 / Tailoring +13XP
Materials
Produces
Sew Hide Satchel
Category Tailoring / Time 200 / Tailoring Lv3 / Tailoring +20XP
Materials
Produces
Sew Hide Sling Bag
Category Tailoring / Time 200 / Tailoring Lv1 / Tailoring +11XP
Materials
Produces
Sew Small Leather Backpack
Category Tailoring / Time 200 / Tailoring Lv5 / Tailoring +45XP / Must be learned
Materials
Produces
Sew Hide Boots
Category Tailoring / Time 200 / Tailoring Lv4 / Tailoring +30XP / Must be learned
Materials
Produces
Sew Hide Pants
Category Tailoring / Time 200 / Tailoring Lv3 / Tailoring +20XP / Must be learned
Materials
Produces
Sew Hide Jacket
Category Tailoring / Time 200 / Tailoring Lv4 / Tailoring +30XP / Must be learned
Materials
Produces

Sew Leather Tool Roll / Sew Leather Water Bag / Sew Double Holster / Make Western Boots / Sew Knee Pads / Sew Leather Pants / Sew Elbow Pads

Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.