Macaroni
| Calories | 3360.0kcal |
|---|---|
| Carbohydrates | 656.0g |
| Protein | 112.0g |
| Fat | 16.0g |
| Hunger | -60.0 |
| Thirst | 60.0 |
| Unhappiness | 40 |
| Weight | 2.0 |
Where to find it (18)
| Room | Container | Weight |
|---|---|---|
| General Store | Shelves | 10 |
| Gigamart | Shelves | 10 |
| Grocery Store | Shelves / Other | 10 |
| Food Cache | FoodBox | 4 |
| Kitchen | Counter / Overhead cabinet / Metal shelves / Shelves | 2 |
| Living Room | Counter / Overhead cabinet | 2 |
| Survivor Cache 1 | Counter | 2 |
| Survivor Cache 2 | Counter | 2 |
| Survivor Cache (Big Building) | Counter | 2 |
| Cafeteria Kitchen | Metal shelves / Shelves / Other | 0.5 |
| Grocery Storage | Other | 0.5 |
How to make it (1)
Open Mac and Cheese
Materials
- Mac and Cheese ×1
Produces
- Macaroni ×1
- Cheese Powder ×1
Used as a material in (2)
Put Pasta in Saucepan
Materials
- Any of: Saucepan / Copper Saucepan ×1(destroyed)
- Fluid category Water ×0.6(mixture)
- Tag base:pasta — Macaroni / Pasta ×10
Produces
- Varies with the input — Saucepan with Pasta / Copper Saucepan with Pasta ×1
Put Pasta in Cooking Pot
Materials
- Cooking Pot ×1(destroyed)
- Fluid category Water ×1.5(mixture)
- Tag base:pasta — Macaroni / Pasta ×10
Produces
- Varies with the input — Cooking Pot with Pasta ×1
Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.