Rye Seeds
| Hunger | -5.0 |
|---|---|
| Weight | 0.02 |
Where to find it (0)
This item is not in the loot distribution tables. It is crafted, salvaged, or placed at fixed locations.
How to make it (2)
Open Seed Packet
Materials
- Any of: Seed Packet - Carrot / Seed Packet - Broccoli / Seed Packet - Radish / Seed Packet - Strawberry / Seed Packet - Tomato / Seed Packet - Potato / Seed Packet - Cabbage / Seed Packet - Corn ほか47件 ×1
Produces
- Varies with the input — Carrot Seeds / Broccoli Seeds / Radish Seeds / Strawberry Seeds / Tomato Seeds / Potato Seeds / Cabbage Seeds / Corn (Dried) ほか47件 ×5
- Varies with the input — Empty Seed Packet - Carrot / Empty Seed Packet - Broccoli / Empty Seed Packet - Radish / Empty Seed Packet - Strawberry / Empty Seed Packet - Tomato / Empty Seed Packet - Potato / Empty Seed Packet - Cabbage / Empty Seed Packet - Corn ほか47件 ×1
Thresh Grain
Materials
- Any of: Barley Sheaf (Dried) / Rye Sheaf (Dried) / Wheat Sheaf (Dried) ×1(destroyed)
Produces
- Varies with the input — Barley Seeds / Rye Seeds / Wheat Seeds ×1
Used as a material in (3)
Mill Flour
Materials
- Any of: Wheat Seeds / Rye Seeds / Barley Seeds ×12
Produces
- Flour ×1
Grind Flour
Materials
- Any of: Wheat Seeds / Rye Seeds / Barley Seeds ×12
Produces
- Flour ×1
Put 5 Seeds in Packet
Materials
- Any of: Barley Seeds / Basil Seeds / Bell Pepper Seeds / Black Sage Seeds / Broadleaf Plantain Seeds / Broccoli Seeds / Cabbage Seeds / Carrot Seeds ほか47件 ×5(destroyed)
- Any of: Empty Seed Packet - Barley / Empty Seed Packet - Basil / Empty Seed Packet - Bell Pepper / Empty Seed Packet - Black Sage / Empty Seed Packet - Broadleaf Plantain / Empty Seed Packet - Broccoli / Empty Seed Packet - Cabbage / Empty Seed Packet - Carrot ほか47件 ×1
Produces
- Varies with the input — Seed Packet - Barley / Seed Packet - Basil / Seed Packet - Bell Pepper / Seed Packet - Black Sage / Seed Packet - Broadleaf Plantain / Seed Packet - Broccoli / Seed Packet - Cabbage / Seed Packet - Carrot ほか47件 ×1
Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.