Project Zomboid GuideKnox County
BUILD B42
日本語

Stone

Stone2 — Base.Stone2 / base:weapon / MaterialWeapon

Damage0.4 〜 0.7
Durability4
Range0.8
Swing time2.0
Targets per swing1
Crit chance20.0%
Crit damage2.0×
Knockdown0.0
Push back0.3
Door damage2
Tree damage0
Weight1.0

Where to find it (0)

This item is not in the loot distribution tables. It is crafted, salvaged, or placed at fixed locations.

How to make it (2)

Break Large Stone into Stones
Category Masonry / Time 300 / Masonry +10XP
Materials
Produces
Dismantle Long Implement
Category Assembly / Time 100
Materials
Produces

Used as a material in (35)

Simple_Cooking_Pit
Category Masonry / Time 50 / Masonry Lv1 / Masonry +10XP / Construction
Materials
Make Stone Block from Stone
Category Masonry / Time 100 / Masonry Lv1 / Masonry +20XP
Materials
Produces
Charcoal Burner
Category Blacksmithing / Time 50 / Construction
Materials
Charcoal Burner
Category Blacksmithing / Time 50 / Construction
Materials
Charcoal Burner
Category Blacksmithing / Time 50 / Construction
Materials
Charcoal Burner
Category Blacksmithing / Time 50 / Construction
Materials
Construct Primitive Forge
Category Blacksmithing / Time 50 / Construction
Materials
Construct Primitive Furnace
Category Blacksmithing / Time 50 / Construction
Materials
Stone_Cabinet
Category Masonry / Time 50 / Masonry +5XP / Construction
Materials
Campfire
Category Outdoors / Time 100 / Construction
Materials
LeanTo_Shelter
Category Outdoors / Time 50 / Construction
Materials
Leather_Shelter
Category Outdoors / Time 50 / Construction
Materials

StoneCairn / Tarp_Shelter / Smash Bone / Smash Jawbone / Smash Cow Skull / Smash Herbivore Skull / Smash Stag Skull / Smash Pig Skull / Smash Small Herbivore Skull / Make Improvised Whetstone / Knap Stone Awl / Knap Sharp Flint Flake / Make Stone Hammer / Knap Stone Blade / Remake Long Stone Blade / Knap Stone Blade Scythe / Knap Stone Chisel / Knapp Flint Saw / Knap Large Stone Axe Head / Knap Stone Maul Head / Knap Stone Drill / Knap Long Stone Blade / Make Sinew Thread

Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.