Seed Packet - Sweet Potato
| Weight | 0.1 |
|---|
Where to find it (22)
| Room | Container | Weight |
|---|---|---|
| Barn | Crate / Metal shelves / Other | 4 |
| Closet | Crate / Other | 4 |
| Farm Storage | Metal shelves / Other | 4 |
| Garage Storage | Crate | 4 |
| Shed | Counter / Metal shelves / Shelves / Other | 4 |
| Storage Unit | Other | 4 |
| Studio | Metal shelves | 4 |
| Warehouse | Metal shelves / Small box | 4 |
| Florist | Other | 2 |
| Greenhouse | Cupboard | 2 |
| Sunroom | Other | 2 |
| Seed Bag Farming | — | 2 |
How to make it (1)
Put 5 Seeds in Packet
Materials
- Any of: Barley Seeds / Basil Seeds / Bell Pepper Seeds / Black Sage Seeds / Broadleaf Plantain Seeds / Broccoli Seeds / Cabbage Seeds / Carrot Seeds ほか47件 ×5(destroyed)
- Any of: Empty Seed Packet - Barley / Empty Seed Packet - Basil / Empty Seed Packet - Bell Pepper / Empty Seed Packet - Black Sage / Empty Seed Packet - Broadleaf Plantain / Empty Seed Packet - Broccoli / Empty Seed Packet - Cabbage / Empty Seed Packet - Carrot ほか47件 ×1
Produces
- Varies with the input — Seed Packet - Barley / Seed Packet - Basil / Seed Packet - Bell Pepper / Seed Packet - Black Sage / Seed Packet - Broadleaf Plantain / Seed Packet - Broccoli / Seed Packet - Cabbage / Seed Packet - Carrot ほか47件 ×1
Used as a material in (1)
Open Seed Packet
Materials
- Any of: Seed Packet - Carrot / Seed Packet - Broccoli / Seed Packet - Radish / Seed Packet - Strawberry / Seed Packet - Tomato / Seed Packet - Potato / Seed Packet - Cabbage / Seed Packet - Corn ほか47件 ×1
Produces
- Varies with the input — Carrot Seeds / Broccoli Seeds / Radish Seeds / Strawberry Seeds / Tomato Seeds / Potato Seeds / Cabbage Seeds / Corn (Dried) ほか47件 ×5
- Varies with the input — Empty Seed Packet - Carrot / Empty Seed Packet - Broccoli / Empty Seed Packet - Radish / Empty Seed Packet - Strawberry / Empty Seed Packet - Tomato / Empty Seed Packet - Potato / Empty Seed Packet - Cabbage / Empty Seed Packet - Corn ほか47件 ×1
Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.