MSR700 Rifle
| Damage | 1.0 〜 1.6 |
|---|---|
| Durability | 10 |
| Range | 30.0 |
| Swing time | 0.5 |
| Targets per swing | 1 |
| Crit chance | 20.0% |
| Crit damage | 4.0× |
| Knockdown | 2.0 |
| Push back | 0.3 |
| Two-handed | Yes |
| Door damage | 5 |
| Weight | 4.0 |
| Scrap metal value | 45.0 |
Where to find it (92)
| Room | Container | Weight |
|---|---|---|
| Ranger Garage | Locker | 50 |
| All Rooms | Military locker / Wardrobe | 10 |
| Army Surplus Store | Display case | 10 |
| Attic | Cardboard box / Crate / Other | 10 |
| Closet | Locker / Other / Metal shelves | 10 |
| Garage Storage | Locker / Other | 10 |
| Gun Store | Display case | 10 |
| Hall | Other | 10 |
| Hunting Cabin | Display case / Locker | 10 |
| Living Room | Locker / Other | 10 |
| Outdoor Supply Store | Display case | 10 |
| Pawn Shop | Display case | 10 |
How to make it (0)
No recipe produces this item.
Used as a material in (0)
No recipe uses this item as a material.
Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.