Barbell
| Damage | 1.8 〜 2.8 |
|---|---|
| Durability | 15 |
| Range | 1.35 |
| Swing time | 2.0 |
| Targets per swing | 3 |
| Crit damage | 2.0× |
| Knockdown | 2.0 |
| Push back | 0.3 |
| Two-handed | Yes |
| Door damage | 35 |
| Tree damage | 55 |
| Weight | 6.0 |
| Scrap metal value | 120.0 |
Where to find it (55)
| Room | Container | Weight |
|---|---|---|
| Attic | Cardboard box / Crate / Other | 20 |
| Bedroom | Cardboard box / Crate / Locker / Wardrobe | 20 |
| Closet | Other / Metal shelves | 20 |
| Garage Storage | Crate / Other | 20 |
| Gym Storage | Cardboard box / Metal shelves | 20 |
| Hall | Other | 20 |
| Sports Storage | Other | 20 |
| Gym | Metal shelves | 8 |
| Pawn Shop | Metal shelves / Shelves / Other | 8 |
| Storage Unit | Other | 8 |
| Living Room | Other / Wardrobe | 4 |
| School Gym Storage | Metal shelves / Other | 1 |
How to make it (0)
No recipe produces this item.
Used as a material in (0)
No recipe uses this item as a material.
Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.