Project Zomboid GuideKnox County
BUILD B42
日本語

Rag

RippedSheets — Base.RippedSheets / base:normal / Household

Weight0.1

Where to find it (103)

RoomContainerWeight
Bag Construction Bag50
Bag Inmate Escaped Bag50
Safehouse Loot (Mid)Counter / Medicine / Dryer / Freezer50
Safehouse Loot (Late)Medicine / Dryer / Counter50
All RoomsOutfit_Gas2Go / Outfit_Fossoil / Outfit_Mechanic / Outfit_MetalWorker / Outfit_ThunderGas20
BathroomMetal shelves20
Gas Station StorageCounter20
Janitor RoomCounter / Locker / Metal shelves20
School StorageCounter20
Zippee StorageCounter20
Bag Janitor Toolbox20
Safehouse LootDryer20

How to make it (6)

Rip Clothing
Time 40
Materials
Produces
Rip Sheet
Time 40
Materials
Produces
Clean Bandage
Category Medical / Time 40
Materials
Produces
Unstack
Category Packing / Time 100
Materials
Produces
Shorten Skirt
Category Tailoring / Time 60
Materials
Produces
Shorten Sleeves
Category Tailoring / Time 60
Materials
Produces

Used as a material in (75)

Simple_Drying_Rack
Category Farming / Time 50 / Woodwork +5XP / Construction
Materials
Simple_Herb_Drying_Rack
Category Farming / Time 50 / Woodwork +5XP / Construction
Materials
Simple Loom
Category Farming / Time 50 / Woodwork Lv3 / Woodwork +30XP / Construction
Materials
Forge Scrap Metal Shortsword
Category Blade / Time 500 / Blacksmith Lv5 / Blacksmith +50XP / Must be learned
Materials
Produces
Forge Scrap Metal Sword
Category Blade / Time 700 / Blacksmith Lv7 / Blacksmith +70XP / Must be learned
Materials
Produces
Make Block Bludgeon
Category Weaponry / Time 600 / MetalWelding Lv1 / MetalWelding +10XP
Materials
Produces
Make Scrap Metal Knife
Category Weaponry / Time 600 / MetalWelding Lv2 / MetalWelding +20XP
Materials
Produces
Make Sawblade Hatchet
Category Weaponry / Time 600 / MetalWelding Lv3 / MetalWelding +30XP
Materials
Produces
Make Scrap Metal Cleaver
Category Weaponry / Time 600 / MetalWelding Lv4 / MetalWelding +40XP
Materials
Produces
Make Scrap Metal Chopper
Category Weaponry / Time 600 / MetalWelding Lv5 / MetalWelding +50XP
Materials
Produces
Make Scrap Metal Weapon
Category Weaponry / Time 600 / MetalWelding Lv5 / MetalWelding +50XP
Materials
Produces
Make Scrap Metal Shortsword
Category Weaponry / Time 600 / MetalWelding Lv6 / MetalWelding +60XP
Materials
Produces

Make Scrap Metal Morningstar / Make Scrap Metal Sword / Log Fence / LogGate / Crude Wooden Fence / Log_Bench / Log_Stool / Log_Table / Log Stool / Stick_Bookcase / Stick_BookcaseSmall_Lvl1 / Rugged_Stool / Rugged_Table / LeanTo_Shelter / Leather_Shelter / Crude Wooden Cross / Tarp_Shelter / Log_Stairs / LogDoorFrameLvl1 / LogWindowFrameLvl1 / Log Wall / Make Twig Broom / Assemble Crude Knife / Make Stag Head Trophy / Carve Simple Wooden Tongs / Make Scarecrow / Fix With Epoxy And Rags / Put Rag in Improvised Gas Mask / Make Gas Mask Filter / Recharge Filters / Make Improvised Gas Mask / Make Bucket Maul / Can-Reinforce Long Weapon / Can-Reinforce Short Weapon / Can-Reinforce Weapon / Make Kettle Maul / Make Glass Shiv / Make Shiv / Make Toothbrush Shiv / Make Improvised Screwdriver / Make Knife From Machete Blade / Make Crude Stone Axe / Make Stone Hammer / Make Large Stone Axe / Make Stone Maul / Disinfect Rag / Disinfect Bandage / Make Splint / Stack Items / Sew Rag Bandana / Sew Headwrap / Sew Handwraps / Sew Improvised Bandeau / Sew Improvised Briefs / Sew Footwraps / Pick Thread / Sew Neckguard / Assemble Simple Tarp Framepack / Assemble Small Simple Framepack / Assemble Simple Framepack / Make Fire Bomb / Make Molotov Cocktail / Make Smoke Bomb

Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.