Screws
| Weight | 0.05 |
|---|---|
| Scrap metal value | 1.0 |
Where to find it (17)
| Room | Container | Weight |
|---|---|---|
| All Rooms | Outfit_ConstructionWorker / Outfit_Mechanic / Outfit_McCoys / Outfit_MetalWorker | 20 |
| Clock Repair Shop | Other | 20 |
| Clock Repair Workshop | Other | 20 |
| Factory | Counter | 10 |
| Garage Storage | Counter / Metal shelves | 10 |
| Golf Factory | Metal shelves | 10 |
| Knife Factory | Tool cabinet | 10 |
| Shed | Counter / Metal shelves / Shelves | 10 |
| Wire Factory | Metal shelves / Tool cabinet | 10 |
| Old Army Base | Other | 2 |
How to make it (1)
Open Box (100 Items)
Materials
- Any of: Box of Nails / Box of Screws / Box of Capgun Caps ×1
Produces
- Varies with the input — Capgun Cap / Nails / Screws ×100
Used as a material in (9)
Smelt Smaller Steel Item
Materials
- Any of: Large Ceramic Crucible / Small Ceramic Crucible / Large Ceramic Crucible with Steel / Small Ceramic Crucible with Steel ×1(destroyed)
- Tag base:crudetongs / base:tongs — Simple Wooden Tongs / Kitchen Tongs / Tongs ×1(not consumed)
- Tag base:charcoal — Wood Charcoal / Coke / Charcoal ×1
- Any of: Fishing Hook / 2:Base.Fork / 5:Base.SteelPiece / Screws / 50:Base.Needle / 2:Base.Spoon / 2:Base.ButterKnife / Tin Can ×10(destroyed)
Produces
- Varies with the input — Small Ceramic Crucible with Steel / Large Ceramic Crucible with Steel ×1
Make Improvised Flashlight
Materials
- Tag base:screwdriver — Handiknife / Multitool / Screwdriver / Improvised Screwdriver ×1(not consumed)
- Tag base:pliers — Metalworking Pliers / Pliers / Multitool ×1(not consumed)
- Tag base:smallsaw / base:lightmetalsnips — Small Hacksaw / Medical Shears / Sheet Metal Snips ×1(not consumed)
- Scrap Electronics ×1
- Light Bulb ×1
- Electrical Wire ×1
- Tag base:tincan / base:smallsheetmetal — Tin Can / Steel Sheet - Small ×1(destroyed)
- Screws ×1
Produces
- Flashlight - Improvised ×1
Make Improvised Lantern
Materials
- Tag base:screwdriver — Handiknife / Multitool / Screwdriver / Improvised Screwdriver ×1(not consumed)
- Tag base:pliers — Metalworking Pliers / Pliers / Multitool ×1(not consumed)
- Tag base:smallsaw / base:lightmetalsnips — Small Hacksaw / Medical Shears / Sheet Metal Snips ×1(not consumed)
- Scrap Electronics ×1
- Light Bulb ×1
- Electrical Wire ×1
- Tag base:tincan / base:smallsheetmetal — Tin Can / Steel Sheet - Small ×1(destroyed)
- Screws ×1
- Wire ×1
Produces
- Improvised Electric Lantern ×1
Can-Reinforce Long Weapon
Materials
- Tag base:screwdriver — Handiknife / Multitool / Screwdriver / Improvised Screwdriver ×1(not consumed)
- Any of: Baseball Bat / Crafted Baseball Bat / Large Handle ×1
- Tag base:tincan — Tin Can ×3
- Screws ×3
- Any of: Rag / Denim Strips / Leather Strips ×3(destroyed)
Produces
- Varies with the input — Baseball Bat - Can-Reinforced / Large Handle - Can-Reinforced ×1
Can-Reinforce Short Weapon
Materials
- Tag base:screwdriver — Handiknife / Multitool / Screwdriver / Improvised Screwdriver ×1(not consumed)
- Medium Handle ×1
- Tag base:tincan — Tin Can ×1
- Screws ×1
- Any of: Rag / Denim Strips / Leather Strips ×1(destroyed)
Produces
- Medium Handle - Can-Reinforced ×1
Can-Reinforce Weapon
Materials
- Tag base:screwdriver — Handiknife / Multitool / Screwdriver / Improvised Screwdriver ×1(not consumed)
- Any of: Short Bat / Tree Branch / Wooden Rod ×1
- Tag base:tincan — Tin Can ×2
- Screws ×2
- Any of: Rag / Denim Strips / Leather Strips ×2(destroyed)
Produces
- Varies with the input — Short Bat - Can-Reinforced / Tree Branch - Can-Reinforced / Wooden Rod - Can-Reinforced ×1
Make Plank with Saw
Materials
- Tag base:screwdriver — Handiknife / Multitool / Screwdriver / Improvised Screwdriver ×1(not consumed)
- Wood Saw ×1
- Tag base:wrench — Ratchet Wrench / Wrench ×1(not consumed)
- Tag base:drillmetal — Hand Drill ×1(not consumed)
- Plank ×1
- Nuts and Bolts ×1
- Screws ×1
Produces
- Plank with Saw ×1
Make Sawblade Plank
Materials
- Tag base:wrench — Ratchet Wrench / Wrench ×1(not consumed)
- Tag base:drillmetal — Hand Drill ×1(not consumed)
- Plank ×1
- Nuts and Bolts ×1
- Screws ×1
- Tag base:screwdriver — Handiknife / Multitool / Screwdriver / Improvised Screwdriver ×1(not consumed)
- Circular Sawblade ×1
- Leather Strips ×2(destroyed)
Produces
- Plank with Sawblade ×1
Sheet Metal-Reinforce Weapon
Materials
- Tag base:screwdriver — Handiknife / Multitool / Screwdriver / Improvised Screwdriver ×1(not consumed)
- Tag base:sheetmetalsnips / base:metalsaw / base:smallsaw — Sheet Metal Snips / Hacksaw / Small Hacksaw ×1(not consumed)
- Any of: Baseball Bat / Baseball Bat - Can-Reinforced / Crafted Baseball Bat / Large Branch ×1
- Nuts and Bolts ×2
- Tag base:wrench — Ratchet Wrench / Wrench ×1(not consumed)
- Tag base:drillmetal — Hand Drill ×1(not consumed)
- Screws ×4
- Any of: Steel Sheet - Small / Sheet Metal Scrap / Aluminum Scrap ×2
Produces
- Varies with the input — Baseball Bat - Sheet Metal Reinforced / Cudgel - Sheet Metal Reinforced ×1
Weight is the in-game roll weight, not a probability. Read it as the relative chance within the same container.
Room names have no official translation in the game; all of them here are ours.
Greyed-out materials are specified by tag or mapper and could not be resolved to specific items.